PERIMETER PLAYER DEVELOPMENT DRILLS

Introduction

During my time as an assistant coach at William Jewell College, we were fortunate to have great players, especially those who could hit shots from the perimeter.  Players such as Kyle Fisher, Jonathan Benson, and Craig Mattson were critical to our success in that they could hit either three-point shots or mid-range jump shots, considered by many coaches as a lost art.

We were able to get players to hit mid-range jumpers and three-point shots thanks to our outstanding perimeter player development drills we used during practice.  We had an outstanding perimeter player coach in our assistant coach John Davenport and a former guard in our head coach Larry Holley who had taken the time to develop drills designed to develop better perimeter players.

Using some of the drills that I have learned from both Coaches Davenport and Holley, I have designed some drills that will improve perimeter players in their basic fundamentals that will only take ten minutes per practice session daily to improve perimeter play as well as some variations on basic drills that can be used to make your guards and forwards playing on the perimeter better perimeter players.

Fundamentals to Develop

From Bob Knight's book on basketball coaching he wrote with Pete Newell, Coach Knight explains that there are several basic offensive fundamentals that are worked on every day in practice.  For our perimeter players, we want to focus on ball handling (including passing, catching, and dribbling the basketball) and shooting.  We will focus on other fundamentals including spacing, cutting, and screening when we get to our offensive breakdowns and team offense.  If needed, we will include post play if we are running an offense that requires certain or all of our perimeter players to play in the post.

We also incorporate footwork into our drills by teaching our perimeter players to have their shooting-hand foot forward in a heel-toe relationship.  We also work on keeping the balls of the feet and the toes on the ground when executing a shot fake as well as using the jump stop.

I am of the belief that you can only become successful when you do the ordinary things to the maximum of your abilities.  We aren't working on street moves with our perimeter players that would be better suited to pick-up games.  We are working on basic basketball fundamental skills so that our players can execute them without having to think about what to do or how to do it.

Spot Shooting Drill

The first drill that we do is the Spot Shooting Drill.  We use this to teach shooting both mid-range and three-point jump shots from six different spots on the floor.

Diagram 1 shows the groupings of the spots for our Spot Shooting Drill.  They are as follows:

  • Spot 1 - Elbow jumpers.

  • Spot 2 - Wing three-point shots.

  • Spot 3 - Bank shot jumpers.

  • Spot 4 - Deep corner three-point shots.

  • Spot 5 - Short corner jumpers.

  • Spot 6 - Lane-line extended three-point shots.

We will move in order from Spot 1 to Spot 2 to Spot 3 to Spot 4 to Spot 5 to Spot 6 in that order.  The purpose of this drill is to develop the shooting capabilities from three groups of spots behind the three-point line and three groups of mid-range spots.  By the way the drill is conducted, our players also work on following their shots as well as catching and passing the basketball.


Diagram 1

For the remainder of this article, the numbered players and the spots I will reference will be similar to those illustrated in Diagram 1 in an effort to remove any confusion.

Four Ball Drills

These drills is designed to do three things: develop the ability to shoot the three-point shot from Spots 2, 4, and 6 (Diagram 2), to make a shot fake and attack the rim from Spots 2, 4, and 6 (Diagram 3), and to make a shot fake and hit a mid-range jump shot starting from Spots 2, 4, and 6 (Diagram 4).  As we go through this sequence, we will be working on the same fundamentals as in the Spot Shooting Drill, but we will be adding to it the use of the dribble as well as our perimeter players working on making the skip pass.

It is important to note that we do these drills after the spot shooting drill because we want our players to progress through the drills and add to the progression of skills taught instead of trying to do more initially then subtract from the skills taught.


Diagram 2

Diagram 3

Diagram 4

We start with the wings in our Four Ball Drills.  We will go with two lines, one at each wing with the second and third players in each line with the balls.  The first people in the lines will catch the skip passes from the opposite side and will look to either shoot (Diagram 5), shot fake and attack the rim (Diagram 6) or shot fake and take one dribble for the mid-range jumper (Diagram 7).  We will progress from the three-point shot to the dribble drive to the rim to the mid-range jump shot.  You must get your players to not take off at the same time when attacking the rim.


Diagram 5

Diagram 6

Diagram 7

Our next set of Four Ball Drills will be shots and attacks from the corner.  We will go with four lines, one at each of the slots with the second and third players in each line with the balls and one in each of the deep corners.  The first people in the lines will catch the skip passes from the opposite side and will look to either shoot (Diagram 8), shot fake and attack the rim (Diagram 9) or shot fake and take one dribble for the mid-range jumper (Diagram 10).  We will progress from the three-point shot to the dribble drive to the rim to the mid-range jump shot.  You must get your players to not take off at the same time when attacking the rim.


Diagram 8

Diagram 9

Diagram 10

For our last set of spots, we will pass from the corners to the opposite slots.  We will use the same lines as in the previous set of spots except that we will have the passes coming out of the corners.  The first people in the lines will catch the skip passes from the opposite side and will look to either shoot (Diagram 11), shot fake and attack the rim (Diagram 12) or shot fake and take one dribble for the mid-range jumper (Diagram 13).  We will progress from the three-point shot to the dribble drive to the rim to the mid-range jump shot.  You must get your players to not take off at the same time when attacking the rim.


Diagram 11

Diagram 12

Diagram 13

Variations of Perimeter Player Development Drills

To add some variety to the drills, we can have variations added to make the drill more competitive.  The first variation is what we call "Beat the Clock".  Here, we will put four minutes on the clock and we will make our players complete the drill inside of that time limit.  We will require that our players finish the drill regardless of whether or not they beat the clock.  If they succeed in meeting the challenge, we will move on to the next drill.  If they are unsuccessful in meeting the challenge, we can have the players run penalty sprints.

The other variation is to break our groups of perimeter players into two groups and make them compete against each other.  We will put the players on side baskets and have go through the drill and attempt to get it done before the other group does.  The group that completes the drill first will not run any sprints.  However, the group that loses the competition will run.  Again, we want to finish drill before we enforce any penalty runs.

One-on-One Stations/Three-on-Three

There are two ways that we can finish our perimeter player drills.  The first of these is to play games of one-on-one for the remainder of the period.  Here, we have six ways that we play one-on-one.  The length of time that we use to play one-on-one is based on the amount of time remaining divided into three stations that we will use daily.  The offensive player will have a limit on the number of dribbles that can be used and cannot pass the ball back to the coach.  The defensive player will play defense according to our man-to-man defense principles.

Station #1:  Low Post Play.  Every player regardless of their primary playing position should be capable of playing in the post area.  When I was at William Jewell College, we had a shooting guard named Kyle Fisher who was a capable interior player.  Depending on the match-up we would post up Kyle against a player who we felt we could take advantage of and get into foul trouble.  Here, we have the coach in the corner throw the ball into the low post and the guard can make a move.  The offensive player can use one or two dribbles to score (Diagram 14).

Station #2:  Cut from Block to Wing.  From the block, the offensive player will work to get open by making a cut to the wing. The coach will have the ball at the point and will look to pass either at the wing or to the offensive player cutting backdoor against defensive overplay. We will limit the offensive player to two or three dribbles (Diagram 15).


Diagram 14

Diagram 15

Station #3:  Wing in Transition.  To develop our perimeter players transition offense skill set, we will have our perimeter players work on one-on-one in transition.  The offensive player will pass to the coach and sprint to the wing.  The coach will then make a pass and the offensive player will look to receive the ball at the wing.  The defensive player will look to contest from the moment the ball is passed to the coach.  We will limit our offensive players to two or three dribbles (Diagram 16).

Station #4:  Flare Cut to the Wing.  In this drill, we have the offensive player start with the ball and make a pass to the coach who is situated inside the free throw circle.  Once the pass is made, the offensive player will cut to one wing or the other on a flare cut.  The defensive player will allow the pass to the coach then contest.  We will limit our offensive players to two or three dribbles (Diagram 17).


Diagram 16

Diagram 17

Station #5:  Checkmark from Wing to Point.  The offensive player will make a checkmark cut and will either pop back to the point or cut backdoor against the defensive player.  The coach will then pass according to what the offensive player decides to do.  If the offensive player gets the ball, he has a limit of two or three dribbles (Diagram 18).

Station #6:  Cut from Help-Side Block to Point.  The offensive player will start on the help-side block and look to flash cut to the top of the three point line.  The coach will pass him the ball to start the action.  The defensive player may make a play on the ball if he is able to do so.  The limit here is two or three dribbles (Diagram 19).


Diagram 18

Diagram 19

I would also like to note that the perimeter players will also get better defensively as well as offensively.  By being able to see these situations that have to be guarded, the perimeter player can determine how to play defense based on the maneuvers of the offensive player they are guarding and the match-up they draw.

Again, we will do three of these drills one day and the other three the next day.  If we have a week where we have an odd-number of practice days, we will just play three-on-three on the last practice day of the week.  The three-on-three games will include playing three-on-three and three-on-three with a coach or a student manager in the post.  Should we go to three-on-three with a coach or a student manager in the post, we will not permit the coach or manager to shoot the ball.

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